Flash Math Creativity

Flash Math Creativity

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The seminal book, Flash Math Creativity, completely revised for Flash MX 2004 and ActionScript 2.0! Macromedia Flash is the industry standard design tool for digital design and web programming. With the release of Flash MX 2004 and its accompanying built-in language ActionScript 2.0, Macromedia yet again upped the standard for creating immersive digital experiences. This book revolves around Flash and math. Ita€™s what you do in your spare time: just take little ideas and mess around with them. This is a book of inspiration, beautiful enough to leave on the coffee table, but addictive enough to keep by your computer and sneak out while no-onea€™s looking so you can go back to that movie that you were tinkering with 'til 3 oa€™clock this morning. Ita€™s a fun book! Flash Math Creativity is a book of iterative experiments generative design. Ita€™s a showcase of the 15 authorsa€™ experiments. The book will explain how these work and how you to can experiment further yourself. Each author does four experiments; each experiment takes up four pages. We give you the code and explain the essence, then you take away your inspiration and run with it. The purpose of the book is to learn through experimentation because you are inspired to do so, not because someone is telling you to do so.The site showed a series of particles equally spaced out vertically and horizontally. Rows of particles moved at ... pretty monstrous. That equation was done with some bodging (a term I learned from the TV show Junkyard Wars that essentiallyanbsp;...

Title:Flash Math Creativity
Author: Kip Parker, Brandon Williams, Jared Tarbell, Manny Tan, Glen Rhodes, Keith Peters, Jamie McDonald, Ty Lettau, Paul Prudence, JD Hooge, David Hirmes, Ken Jokol, Pavel Kaluzhny, Gabriel Mulzer
Publisher:Apress - 2004-12-16

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